Sofi Wesson
Programmer / Game Developer
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Experience with:
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Unity
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C#
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C++
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Unreal 4
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OpenGL
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Git
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Qualifications
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Academy of Interactive Entertainment (AIE), Sydney - Advanced Diploma of Professional Game Development (107002NAT)
February 2022 - December 2022
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Physics for Games​​ - The techniques and algorithms used in modern physics simulations.​
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Built a 2D physics engine from scratch using C++ in Visual Studio along with a game of pool to demonstrate the physics.​
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Built a 3D shooter in Unity making use of its various physics components including rigidbodies, ragdoll, joints, raycast, triggers, and colliders.
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Academy of Interactive Entertainment (AIE), Sydney - Diploma of Screen and Media (CUA1015)
February 2021 - December 2021
Academy of Interactive Entertainment (AIE), Sydney - Diploma of Information Technology (ICT50120)
February 2021 - December 2021